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Second one is the corruption fetish, again if it will only affect certain girls or will it be more "overall", it is kind of asking the same as the last question, how far into it will we go?. I would say that the most important thing to know is how far will it go, meaning if for example a girl will use a strap-on to fuck your ass or if it will be more on line of the girl being dominant in sex. First of all we have the femdom fetish, the big question is if it will only affect certain girls and if there will be routes without it. Those were a bit of "general questions", but the big ones are under the fetishes because some of them as you may understand leave a lot to imagine: Finally about the romance I have to ask if it will be with dates and a use of money with slow romance or if it will be a fast romance (to give you an example with a similar game summertime saga is what I take as a fast romance). How is the game planned to end a walkthrough?, I mean will it end as many dating sim after getting a girlfriend and solving her route?, will it end after x days have passed?. For example if you don't help your classmate (be it because you are a coward or never found the opportunity) she would end up raped, if you ignore it she would end up as the group sex slave. However one thing that I would like to ask is if the game will take into value the "inaction", I will explain myself, if you do nothing during the game will the world remain frozen until you find an opportunity/quest?, the usual thing to solve this is to have a standard route that plays by ignoring x event for y days.
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Another thing that I would actually ask for more information is about the "Complex nonlinear plot", if I take it right it means that with a character there will be quite a few outcomes depending on your choices.
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First of all you define the game as a "Classic visual novel and dating sim gameplay", on this point I suppose then that we will have a few stats, so the question would be if it will be the usual stats (strenght, agility, intelligence, charisma), something more personal (assertiveness, sex skill.) or perhaps a mix of both. About the alpha version I can't say a lot, well the design and graphics are good I can say that.īut what I can do is ask a bit about the system:
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